¿Qué es?

La Física de Avatar de Phoenix te permite personalizar como se comportarán tus senos, vientre y glúteos en respuesta a tus movimientos.
Esta nueva característica en la versión 1102 de Phoenix reemplaza a la anterior Física avanzada de senos de Avatar y permite una mejor personalización y la posibilidad de compartir tus configuraciones con tus amigos pasándole a cualquiera de ellos tus capas físicas.
Puedes ver un video de esta característica en acción aquí.
Nota: Fué filmada con una versión de desarrollo antigua del Visor 2 pero los efectos son los mismos. ¡Lo actualizaremos pronto con un Video de Phoenix!

¿Quienes pueden verlo?

Si decides utilizar esta característica, los movimientos físicos de tu avatar serán visibles para cualquiera que esté usando Phoenix 1102 o posterior, Firestorm Preview 3 o posterior y el Visor 2.6.3 o posterior, como así también versiones actualizadas de Kirsten's Viewer, Singularity Viewer y otros visores de terceros que hayan actualizado y agregado esta característica. Snowglobe y SL 1.23 están incapacitados de ver la física de tu avatar.

How Do I Use It?

  • Nota: Debes tener habilitado “Avatar Physics” en Editar → Preferencias → Gráficos → Avatar Physics para poder crear una capa física
  • Para agregar la Física de Avatar a tu avatar primero tienes que crear una Capa Física
  • Abrir Inventario
  • Crear → New Clothes → New Physics
  • Vistete esta nueva Capa Física
  • Botón derecho en tu Avatar → Apariencia → Physics
  • Ahora estás preparado para elegir tus configuraciones

  • Nota: Si tu avatar es masculino, solo puedes modificar tu vientre y glúteos.
  • Define tus configuraciones y luego haz click en “Guardar” para grabarlos en la misma capa que estás vistiendo, “Guardar Como” para grabarlos en una nueva capa, la cual te vestirás automáticamente o en “revertir” para volver las configuraciones por defecto.
  • Salir de Apariencia.
  • Ahora estás vistiendo un item Físico de Avatar. Cuando bailes o te desplaces por el mundo, tus senos, vientre y glúteos se moverán como los hayas configurado. Ejecutar una animación estática es una buena forma de probar tus configuraciones.
  • Puedes vestirte, quitarte, editar y crear items Físicos de la misma manera que lo haces con cualquier otra ropa de tu vestuario.

¿Qué hace cada control deslizante?

Bounce: Sacudir verticalmente en respuesta a los movimientos verticales de tu avatar.

Cleavage: Sacudir de un lado a otro, pero hacia el interior en lugar de hacia el exterior, en respuesta al movimiento hacia adelante y hacia atrás de tu avatar.

Sway: Sacudir de un lado a otro, pero hacia el exterior en lugar de hacia el interior, en respuesta al movimiento de lado a lado de tu avatar.

Max effect: Controla el rango máximo de movimiento. Si se establece en 0 (cero), la función queda desactivada.
Piensa en esto como un amplificador general del efecto “rebote”. Cuanto mayor sea el control deslizante, más alto es el impulso inicial de rebote.
Firme cuando está en valor bajo, caídos cuando está en valor alto.

Spring: Controla la velocidad de la vibración.
Un número más alto significa que tu parte del cuerpo vibrará con mayor rapidez.
Piensa en esto como un “centro de gravedad”, que tira de la parte del cuerpo en cuestión de nuevo a su posición neutral.
Si este valor es bajo, la parte del cuerpo “oscila” mas en torno al centro. Si es alta, no hay mucho rebote sino, más bien, una vibración rápida.

Gain: Controla el tamaño del efecto cuando un movimiento es activado.
Un valor mas alto causa un efecto mas grande.

Damping: Controla el tiempo que tarda el movimiento en detenerse luego de haber sido activado.
Un valor mas alto causa que el movimiento se detenda mas rápido. Esto funciona directamente contra cualquier rebote.
Una buena analogía aquí sería: Amortiguación alta: un Corsé, Amortiguación media: una bikini, Amortiguación baja: pechos desnudos.

Parámetros Avanzados

Breast/Belly/Butt Mass: Controls the modeled mass of the body part.
A higher number makes the body part look heavier. This parameter affects all the other parameters.

Breast/Belly/Butt Gravity: Controls the strength of the pull toward the ground.
A higher number means the pull is stronger.

Breast/Belly/Butt Drag: Controls the effect of air resistance.
A higher number increases the air resistance.

Turning Avatar Physics Movement On And Off

  • If you don't want to see any Avatar Physics movement, including your own, you can disable it in your Viewer.
  • You can also lower the setting so it is less taxing on your computer.
  • The settings to control this are under Edit → Preferences → Graphics.
Avatar Physics Slider

This controls the frequency of display updates for Avatar Physics:

  • To make Avatar Physics movement smooth, move the slider to a high setting.
  • To make Avatar Physics less taxing for your computer, move the slider to a lower setting.
    Avatar physics movement will be less smooth, and you will not see Avatar Physics movement of avatars who are far away.
    A lower setting decreases the update frequency, so Avatar Physics movement will be jerkier.
    A higher setting makes movement smoother but may decrease performance.
  • To turn off Avatar Physics completely, untick “Enable Avatar Physics”.
    This only prevents your Viewer from showing you Avatar Physics movement. If you disable Avatar Physics in your Viewer but your Avatar is wearing a physics item, others can still see your Avatar Physics movement in their Viewers.
  • If you don't want others to see your Avatar Physics movement:
    • Don't wear a physics item, or
    • Wear a physics item, but set the slider for every Max Effect setting to 0.
  • If you don't want others to see your Avatar Physics movement but wish to see it on yourself and others:
    • Go to Edit → Preferences → Phoenix → Page 1 → Avatar → Tick “Dont send Avatar Physics to server”.

Help! I can't get my Avatar to look the way I want. Can you suggest some settings?

Yes we can!

You can pick up ready made Avatar Physics Layers for free from our Marketplace store

Jiggle Like The Phoenix Team

Some members of the Phoenix Team have provided their own settings for you to experiment with.

Jessica Lyon

  • Avatar height: 1.87m (6'1)
  • Belly Bounce: 6, 10, 9, 48
  • Breast Bounce: 13, 15, 16, 49
  • Breast Cleavage: 2, 10, 10, 50
  • Breast sway: 8, 11, 10, 48
  • Butt Bounce: 10, 13, 17, 50
  • Butt Sway: 10, 11, 11, 50
  • Advanced: 16, 14, 16, 15, 15, 16, 10, 11, 10

Miro Collas O-Rim™ butt bounce for guys

  • Belly Bounce: 0, 0, 0, 0
  • Butt Bounce: 14, 17, 19, 83
  • Butt Sway: 11, 20, 15, 56
  • Advanced: 0, 0, 0, 0, 45, 47

Whirly Fizzle

  • Shape:
  • Height: 74
  • Breast Size: 69
  • Breast Buoyancy: 8
  • Breast Cleavage: 32
  • Hip Width: 73
  • Hip Length: 44
  • Butt size: 50
  • Belly Bounce: 5, 87, 30, 67
  • Breast Bounce: 19, 33, 45, 64
  • Breast Cleavage: 5, 28, 41, 53
  • Breast Sway: 8, 15, 17, 36
  • Butt Bounce: 7, 41, 12, 72
  • Butt Sway: 8, 34, 15, 50
  • Advanced: 12, 39, 9, 14, 6, 10, 10, 22, 61

Nisa Maverick

  • Shape:
  • Height: 6'3“
  • Breasts size: 75
  • Breast Buoyancy: 14
  • Breast cleavage: 21
  • Belly Bounce: 6, 10, 9, 48
  • Breast bounce: 35, 30, 30, 67
  • Breast Cleavage: 8, 25, 13, 61
  • Breast Sway: 10, 15, 35, 50
  • Butt Bounce: 25, 28, 25, 66
  • Butt Sway: 17, 20, 19, 60
  • Advanced: 13, 15, 13, 12, 8, 9, 13, 10, 11

Pudenta Magic

  • Shape:
  • Avatar height: 1.77m (5'9) including shoes
  • Breast size: 56
  • Breast Buoyancy: 31
  • Breast Cleavage: 24
  • Butt Size: 45
  • Belly Bounce: 14, 2, 4, 70
  • Breast Bounce: 8, 13, 16, 49
  • Breast Cleavage: 2, 8, 10, 50
  • Breast Sway: 8, 6, 10, 48
  • Butt Bounce: 12, 2, 5, 50
  • Butt Sway: 10, 9, 11, 50
  • Advanced: 13, 15, 8, 18, 16, 10, 12, 14, 15

Mobius Ryba

  • Shape:
  • Height: 21/1.76m
  • Breasts size: 15
  • Breast Buoyancy: 35
  • Breast Cleavage: 21
  • Belly Bounce: 2, 8, 7, 67
  • Breast Bounce: 3, 20, 16, 70
  • Breast Cleavage: 3, 10, 10, 72
  • Breast Sway: 3, 11, 10, 65
  • Butt Bounce: 4, 13, 17, 65
  • Butt Sway: 4, 11, 11, 62
  • Advanced: 16, 14, 16, 14, 15, 16, 10, 11, 10

Thea Brianna

  • Shape:
  • Avatar Height: 1.89m (6'2”)
  • Breast Size: 55
  • Breast Buoyancy: 43
  • Breast Cleavage: 20
  • Butt Size: 30
  • Hip Width: 60
  • Belly Bounce: 3, 10, 27, 10
  • Breast Bounce: 10, 11, 21, 45
  • Breast Cleavage: 5, 8, 7, 22
  • Breast Sway: 7, 6, 10, 32
  • Butt Bounce: 7, 10, 12, 32
  • Butt Sway: 6, 8, 9, 29
  • Advanced: 10, 10, 8, 9, 8, 9, 9, 5, 10

Zi Ree

  • Shape:
  • Height: 1.67m
  • Breasts Size: 72
  • Breast Buoyancy: 45
  • Breast Cleavage: 33
  • Belly Bounce: 0, 10, 9, 20
  • Breast Bounce: 25, 73, 23, 76
  • Breast Sway: 22, 16, 31, 67
  • Breast Cleavage: 17, 48, 33, 80
  • Butt Bounce: 22, 100, 0, 80
  • Butt Sway: 15, 27, 0, 20
  • Advanced: 19, 64, 42, 0, 0, 10, 39, 27, 20

Tonya Souther

  • Shape:
  • Avatar height: 7'2“ (2.18 meters)
  • Breast Size: 85
  • Buoyancy: 26
  • Cleavage: 35
  • Butt Size: 35
  • Breasts Bounce: 33, 30, 30, 67
  • Breasts Cleavage: 3, 10, 10, 57
  • Breasts Sway: 10, 15, 35, 50
  • Belly Bounce: 6, 9, 9, 48
  • Butt Bounce: 25, 28, 25, 66
  • Butt Sway: 17, 20, 19, 60
  • Advanced: 18, 15, 16, 12, 8, 9, 13, 10, 11

Lette Ponnier

  • Shape:
  • Height: 1.96m (6'5”)
  • Breast Size: 63
  • Breast Buoyancy: 48
  • Breast Cleavage: 33
  • Hip Width: 54
  • Butt Size: 44
  • Belly Bounce: 6, 5, 5, 39
  • Breast Bounce: 19, 13, 19, 84
  • Breast Cleavage: 11, 11, 16, 79
  • Breast Sway: 5, 13, 6, 50
  • Butt Bounce: 6, 5, 5, 39
  • Butt Sway: 12, 11, 11, 70
  • Advanced: 16, 12, 16, 7, 7, 10, 10, 11, 12

Known Issues

  • Attachments don't move with my breasts, belly, or butt: This is a technical limitation. There is currently no way to create an attachment point that moves with your breasts, belly, or butt, so attachments can only move with your internal avatar skeleton.
  • Avatar Physics aren't included in “Make New Outfit” options: This will be added in the next update. Please see here
  • You can't play an animation while editing Avatar Physics: When you Edit Appearance in Phoenix and any other Viewer 1 based viewer, you are frozen into a static pose. There is at present no way around this, making it impossible to see your Physics Layer changes while editing in real time, unless you exit Edit Appearance, like you can on Viewer 2 based viewers. Please see here for the JIRA entry on this issue. This will hopefully be addressed in the next update. For now, the easiest way to edit your Physics is to set your Avatar playing a walking animation, and have an alt logged in watching you as you change settings in Appearance. Your alt will still see you playing the animation. As soon as you hit save in edit appearance, your alt will see your changes. You can also edit your Physics layers in a Viewer 2 based viewer that supports the feature.
  • When I'm laggy, My Physics do strange things: Unfortunately this can happen but the strange effects you see are totally client side. Only you see this. You will still look correct to others. If your FPS drops low, your Physics may start to behave in an “interesting” way. Similarly, extremely high FPS (over 100) can give strange client side effects. The fact that Avatar Physics can bug out at very low or high FPS is a known issue to LL and they are working on improvements to address this issue. The main factor here seems to be the gain setting. If gain is high, it'll get “wiggly” when FPS drops too low. Details can be found on these LL JIRA issues: VWR-25545, VWR-25585, VWR-25584.
  • I've heard others on Viewers that don't support Avatar Physics will see me as Ruthed, is this true? This is possible. Please see VWR-25479 on the LL JIRA for details on this issue. There can be no 100% fix for this as its an inherent incompatibility between LL's Avatar Physics code and older V1 based viewers. LL refuse to fix this issue server-side, since SL 1.23 and Snowglobe are the only viewers unable to be fixed to work around this issue. All other Third Party Viewers can be patched to eliminate this “bug”. No Viewer 2 based Viewer will see you as Ruthed. Other users on Phoenix 1102 wont see you as Ruthed. Singularity Viewer already has Avatar Physics added, so you will look correct to users of this Viewer. Its expected that Imprudence, Ascent and the other TPV's will be updating shortly. If your friends tell you that you look Ruthed to them, they will need to update their Viewer.
Workarounds for this issue:

Kudos to Tonya Souther for all the hard work she has put in to minimise this problem.
If you appear Ruthed to friends on out of date Viewers, you can do the following:

  • Take off your Avatar Physics Layer.
    You must then TP to another SIM or relog for the server to display your shape correctly again to out of date Viewers.
    You will still see others Avatar Physics correctly, but no one including yourself will see yours.

or…

  • Go to Edit → Preferences → Phoenix → Page 1 → Avatar → Tick “Don't send Avatar Physics to server”. You must then TP to another SIM or relog for this settings change to kick in.
    You will then look correct to any viewer, you will still see your own Avatar Physics & those of others, but nobody will be able to see your Avatar Physics effects.
  • phoenix_fisica_de_avatar.txt
  • Last modified: 2011/05/22 20:49
  • by damian_zhaoying